Game Design
Systems-driven worlds, emotionally tuned mechanics, and playtesting rituals that invite empathy.
A personal studio exploring the space where logic meets emotion. I prototype tactile interfaces, adaptive AI, and coral-hued worlds you can feel.
Playtest observations
30+
Demo shipped
10
Projects in progress
4
Systems-driven worlds, emotionally tuned mechanics, and playtesting rituals that invite empathy.
Unreal + Blueprints, Unity DOTS, Houdini pipelines, and bespoke tools that keep teams flowing.
Telemetry-driven AI, systemic storytelling, and simulations that honor the unexpected.
Wuxia
Story-led product narratives that guide every decision.
UI/UX audits to spot gaps in flow, accessibility, and feel.
Agile development loops to ship fast while staying adaptive.
Let's collaborate
If you're hiring a designer who excels at level structure and pacing, please explore my projects and design process.